It’s readable, and that holds factual with Sword and Fairy Inn 2. They used to be littered with broken English, but that isn’t an issue anymore. Recently, I’ve been super impressed by the localizations of EAS. I’ll give Sword and Fairy credit for one thing – the art is cute. Will it prove to be successful, or is it disorganized and messy? Published by Eastasiasoft, I’m rather skeptical of the quality, but I’ll keep an open mind about it. Sword and Fairy Inn 2, a sequel to a 2001 original I had never heard of, tries to emulate that magic. I’d indulge heavily, with Kairosoft currently an Insta-buy whenever they release something new. They consistently hit the charts at either number 1 or floating in the top 5. Time Management romps were a dime a dozen back then, but people adored what they did. You know, I filled that sucker up with a ton of JRPGs, but a second genre was commonplace as well. As a gamer, the selection on the App Store is superb – being able to poop while also playing Secret of Mana was and still is a dream come true. Despite that fear, though, I did it, gaining a net positive in the process. Honestly, I was nervous switching to such a delicate device – knowing my clumsy ass, I would drop it. It was pretty cool, yet basic, and wasn’t exactly geared towards a teenage boy using it for R-rated means. Before that, I was a Blackberry Pearl kind of guy. When I was younger and upgrading my cell phone, I’d jump to the iPhone 4.
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